Each offer their own flavour of play and, more importantly, a unique selection of explosive particle effects. He hits like a rock and is stupidly fast. Embermage, Beserker, Engineer or Outlander. The build offensively rules with Long Range Mastery, Akimbo, Marksmanship, Dual Wielding, huge. The only boss that's given me trouble is the first main boss of act 3. This Outlander kills at range while keeping enemies at bay. But we decided to share with you our top choice builds. (Requires a bow, crossbow, shotgun, or pistol. Torchlight 2 Best Builds There are a lot of different builds that can browse on the Internet. It’s based on shooting with the shotgonne and appling DOTs and Debuffs through various skills. But this time I found an extremly fun close-range ranged spec for Outlander. Most of the time I die it's really my fault for getting greedy with flaming leap or not dodging a telegraphed attack. 2.1 Active Skills 2.2 Passive Skills 3 Sigil 3.1 Active Skills 3.2 Passive Skills Warfare Active Skills Rapid Fire (Level 1): You fire a rapid fire burst of projectiles that force enemies back and strip away their armor. Torchlight 2 Outlander Shotgonne Build Guide by Krummer I usually play melee characters in every game. Rune vault for dodging attacks and flaming leap for pursuing and pushing shit out of my stone pact. I essentially corral all the enemies into one space and then blast them, then let my bats, skellies and shadowbolts finish off the stragglers. I have at least one point in every space controlling ability and I use them all. I've been running a shotgun-rapid-fire minion build with some success. Any kind of dash of mobility is mandatory. Buffing/debuffing areas are kinda strong, but you need to know the place you're fighting in. If you like shotgun playstyle, go improving shotgun skills if you like pistol one, go for pistol ones. Our Torchlight 2 Outlander build guide provides all the information you need to optimise your glaive build. Also this is where skelletons and shadowlings shine because with the blinding effect, enemies aggro them and not you. One of the pros of this game consists in having the chance to play the build you prefer. I've been experimenting to some pretty awesome success using bramble wall and/or vortex hex to keep targets from shooting out of range and pinning them in the rain of fire. 1 - Keep any VENDOR BOON SCROLL to use it only when you have a lot of money (at least 700000 gold) and at an area level 100 or more (like Tarrochs Tomb at new game +). I find that the knockback can be an issue if that's all you do.
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